Hi! I’m Koen van der Meer, a passionate gameplay designer currently looking for an internship starting September 2027.

Projects I’ve worked on

It’s Not You, It’s Us

Won Best Design at BUAS’s Industry Day!

Was showcased at Stedelijk Museum van Breda!

Puzzle & Stealth

8 Weeks

Unreal Engine

Team of 12

Point & Click

Team of 13

8 Weeks

Unreal Engine

Project Details

It's Not You, It's Us is a 3D point-and-click adventure about animal characters improving their town. The project focused on sustainability, prompting players to consider their environmental role. Work included collaboration with Sustainability Professor Frans Mellisen to create workshops and discuss the game’s message and themes.

My Responsibilities

  • Designed level ingredients

  • Created Character Abilities & Level Ingredients

  • Prototyped a Dynamic Music System

  • Supported in the Level Design process

Solo Project

8 Weeks

Unreal Engine

Modding Tool

Project Details

Used as a tool for Unreal Engine projects, Project Katamari allows devs to create their own katamari levels or use it as a template to create katamari-like games.

My Responsibilities

  • Researched and deconstructed the mechanics of Katamari Damacy

  • Rebuilt the mechanics from scratch

  • Created a demo level based on the level structure of katamari games

  • Wrote a guide for other developers to use for their projects

Tourist Trap

Project Katamari

Project Details

Tourist Trap is a stealth puzzle game about an old man getting disturbed by an alien intruding into his house. Set up traps undetected to prank the alien and force him out of your house. Based on the point & click game Neighbours from Hell.

My Responsibilities

  • Took on the producer role in the team

  • Prepared & Managed meetings for the team

  • Planned each sprint with detailed tasks

  • Assisted in level design

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About Me

I’m Koen van der Meer, a student game designer currently studying at Breda University of Applied Sciences, developing my skills in Unreal Engine 5. Whether it’s working in a team or a solo project, I strive to create unique experiences through games.

In a team, I’m great at being an all-rounder, developing my skills as a Level Designer, Technical Designer and Team Lead. Most of all, I love being able to communicate between all team members to make sure a project can come together.

Outside of my studies, I enjoy playing tabletop RPGs; bringing original worlds to life and storytelling collaboratively with friends. Of course, I also enjoy playing games of any genre, particularly Adventure games and RPG’s, like my favorite game, Baldur’s Gate 3.

Contact me via email: koenvandermeer2004@gmail.com

or check out my LinkedIn: